Cockatrice-Turret

    Cockatrice-Turret Mark-II

    Cockatrice Class Turret


    (T) Indicates the total stat including docked entities
    Stats/Pictures are of
    Version MK-II
    Asterisks(*) indicate changes in latest version
    • Completely redesigned for rails
    • Boosted the power of its Petro-Beams to stop larger ships
    • Added Atlas cannons
    Role: Stop ships mid-flight, Support Turret
    Generation: V*
    (T)Mass: 90.9*
    (T)L/H/W: 24m*/ 8m*/11m*
    (T)Power Regen: 16,064.4 e/sec*
    Thrust: 0
    (T)Shields: 9,630* (T)Regen: 88 s/sec*
    Arsenal: 10 Petro-Beams (Dam: 24-Stop)*, 2 Atlas Cannons (Dam: 377.1)*

    (T)Hit Points:
    Armor: 28,475
    Structure: 41,170


    Cockatrice-Medeval European Mythology

    A Dragon-like beast with a roosters head. Its gaze was said to turn anyone and anything to stone. Also related to the serpent-like Basilisk.

    The Cockatrice has been waiting for a chance to crow for a very long time. With Rail tech available we've revived the Cockatrice and we've beefed it up to take on bigger targets.

    The Cockatrice functionally has no changed. Its Petro-Beams will hold a target in place allowing other turrets and ships to get a better shot. We've supplemented the Beams with twin Atlas Cannons so the cockatrice can now join in on the battle.
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    Author
    Crimson-Artist
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    Latest updates

    1. Mark-II: Rail Update

      Updated OP with changes
    2. Weapon Recalibration: Version 1.2

      A small Update for the Cockatrice Recalibrated the Weapon systems to better manage energy New...
    3. Systems Recalibrations: Version 1.1

      A small update for the Cockatrice Shield Regeneraters have been installed New Stats Role: Stop...