AUXILIUM BATTLECRUISER

    AUXILIUM BATTLECRUISER v1

    Game version
    Somewhere between v0.194 and v0.199.654 (Classic systems)
    Allow me to introduce AUXILIUM, my first battlecruiser. It was designed around its six huge offensive turrets, which worth a small fleet of cannon-corvettes. Have fun with it and please share your opinion!


    FEATURES NOT MENTIONED IN THE PICTURES BELOW:

    - A large interior with some nice roleplay elements, some fun immersive content;
    - A ridiculous core room, a power room, a hydraulics center, a shielding room, an armament bay, a systems center;
    - All three defensive effects: 30% Ion Effect, max efficiency Piercing Effect (25%), and max efficiency Punch-Through Effect (25%);

    - You must turn On the "SAFETY SWITCH" inner-ship remote before using the launcher remote to be able to shoot out the fighters.

    - You must turn Off the "LAUNCH FIGHTERS" inner-ship remote to reset the rail system to be able to re-dock the fighters (you can also cancel launching by switching it off while the fighters are still moving on their rails).

    - You will find several systems on the second part of the hotbar.

    - The ship's actual height (when the big turrets are in their resting alignment) is 111 m.

    - This upload is a package of the Sment files of the ship itself, plus the huge turrets.



    2.png 3.png 4.png 5.png 6.png 7.png

    1.png
    Author
    DeepspaceMechanic
    Downloads
    488
    Views
    655
    First release
    Last update
    Rating
    5.00 star(s) 1 ratings

    More resources from DeepspaceMechanic

    Latest reviews

    A rectangular vessel is very difficult to decorate and make it a beautiful vessels ... and it is the turrets and the added details make the whole visuelement pleasant ,very nice job
    DeepspaceMechanic
    DeepspaceMechanic
    Thank you for the positive review! - I agree, this ship ended up to be very simple shaped, and it is indeed difficult to make rectangular ships look nice, but i tried my best, and i will also try to avoid this shape in the future :-)