StarMade 0.1839 Bug Fixes & Balance

    schema

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    Hello players,

    here is a small update with balance and bugfixes.

    http://star-made.org/news/starmade-0-1839-bug-fixes-balance


    (I'm also working on the bug that seems to cause droped fps on some multiplayer servers, but this bug is hard to catch. I'll do my best to fix it asap)

    Bug has been fixed in v0.18392

    Also a small announcement

    Thanks for playing StarMade,
    - schema
     
    Last edited:

    Criss

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    I should have started my EVE ship much earlier. Would have been nice to get them into one of the trailers. :P
     
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    I'm so glad that he found some friends because he looked so sad sitting in that ship by himself. I already bought the game but I'm excited for you guys anyway. I bet StarMade will do awesome on Steam. Also to whoever made those ships in the video (sorry I don't know who you are) they look fantastic.
     
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    ok so i just tested 1 missile module with 1 damage pulse module and got 150 dmg with reload of 120seconds.

    then i tested 1 missile module with 1 damage beam module and got 450 dmg with reload of 45 seconds.

    power on damage pulse was still the same as befor last update but we get less damage and dps with more power then damage beam. so my planit killer no longer dose anyweres near the 10 mill but dose 1 mill just leting you know and sorry to bug you.
     
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    YES ITIS ON STEAM!!! thank you oh great cat god, may your paws ever be clean and your bowl always be filled with milk. :)
     

    MrFURB

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    What a graceful trailer. Well done to the folks who put it together.

    *Scurries back into the block config files*
     
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    Thanks for all your hard work! I'm looking forward to see what changes Steam shall bring (good job on that video, too).
     

    schema

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    ok so i just tested 1 missile module with 1 damage pulse module and got 150 dmg with reload of 120seconds.

    then i tested 1 missile module with 1 damage beam module and got 450 dmg with reload of 45 seconds.
    Basically before it was a 2x buff on damage a 2xbuff on radius, a nerf on reload and power consumption.

    Now it is a 5x buff on radius, no more buff on damage, and a little more reload. the rest stayed the same.
    This missile isn't meant to do damage against shields. Because of it's immense radius it's potential block destruction is much higher than a missile with a damage buff but smaller radius. You have to put in more blocks to get to the full potential of that weapon, but such a weapon is only something you would want to put on a bomber. It's not good against shields but very good against slow targets with their shields taken out.
     

    Winterhome

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    Hey, can we get the new trailer up on the Steam Greenlight page?

    Might help satisfy the rabid mob out there.
     
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    Oh sweet, Bench is a part of schine? Good to see an Aussie on the team!

    Also, warp drive charged: Destination within reach --> Warping to sector HYPE! HYPE! HYPE!
     

    therimmer96

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    See, it is possible for you guys to do to do high quality trailers :D
     

    DukeofRealms

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    Oh sweet, Bench is a part of schine? Good to see an Aussie on the team!

    Also, warp drive charged: Destination within reach --> Warping to sector HYPE! HYPE! HYPE!
    Anyone with an orange coloured username and a gold SM logo badge is a member of the Schine team. (We all have the same style avatars as well)



    You can find an updated list of all current members and their descriptions on the wiki: http://starmadepedia.net/wiki/Schine_GmbH
     
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    Nice, time to see if the salvage beams of my little harvester are still up to their task. ;)

    Greets,

    Jan