In this thread you can post your building tips and techniques. From interior to engines, from systems to cosmetics. Just make sure to use spoiler tags on images, so the thread doesn't get to overloaded.
(also yes, I'm aware that there are thread like this already, but they are outdated)
I'll...
When you ignore one or two notifications on a topic, you won't get any furhter alerts on that thread, eventho you are watching it.
Can this be adjusted? I don't always look at all my notifications, but I don't want to miss furhter discussions on most threads either.
I'm surprised that this thread doesn't exist yet D:
As many other showcase threads, post here your creations with display logic.
I'll start off with my liltle 8-frame radar screen
*animation is slower ingame
Another idea I wanna try is some kind of animated pixel art as ship's AI
Another often requested feature is customizable weaponary.
After Crimson-Artist did amazing gifs in blender with a custom weapon I thought on how this could work ingame.
We would need a new block, let's call it Amory Block. It acts as central element in creating weapons
When you hit 'R' on...
The new effect for thruster plumes, muzzle flashes and beacons is perfect for explosions.
(*no acutal ingame footage)
Once a block get's destroyed it emits a small glow, additionaly to the already present debris parts.
Due to the nature of this effect the glows add up to big explosions like...
Did you ever wanted to park your ship quick on a ladingpad, but it just bounced away?
Are you tired of complex gravitymodule-activator contraptions for stationwide gravity?
Then this is something you might want to look into:
Gravityfield blocks.
These blocks get linked to a normal gravitymodule...
I guess we all know the struggle when you're building your ship and you can't proper see what you're doing. Enabling the lighten-mode makes it most of the time even worse.
Something relative simple to help us all out would be a 'Wireframe'-mode in addition to the lighten-mode. We already have a...
I personally think it's quite annyoing that every pickup point has the same name "Ship's Name Pickup".
So the option of hitting R on a pickup point in buildmode and renaming it (just like with an inner-ship remote) would be very cool.
So we could have points like "Fighter Dock A", "Gunship Dock...
Hey Folks.
With the new rail updated I wanted to hop back into the game a bit.
I toyed a bit with the rails and everything worked fine, but then I loaded one of my older ships in to refit it with rails but it won't work. It says "can't mix rails with old docking system" but I'm using the new...
This thread is outdated. I will update it someday...probably...maybe..?
New Computer, new universe, new shipyard.
Cap'n is back in business and as anounced I totally start over with a new shipyard
Angel Works Shipwright - The new star in the sky
Current ships:
Valkyrie MK3 ReFit
Alesia MK4...
I guess the title says it all. IMO coloured missile trails look much cooler and would be a nice effect to the existing coloured projectiles.
On the technical site this would be done by adding one or two line, I guess. I mean its the same like the projectile colour, just with another texture...
We're re-opening our hangardoors!
Here is a little overview of my older ships you might remember ;)
Our catalog:
Nebula Class liner:
Nova Class patrol ship:
Stay tuned for more to come! :)
(due some problems with my old image hosting service please start looking at page 2 :) )
Galactic Forge Industries is the new manufacturer of top scouting vessels, fighters and small corvettes.
First of lets start with the Pathfinder MK2 Series:
From left to right: Patrol Version (Red and Blue) - Stealth Version (unfortunately to small for effective cloaking) - Race Version (no...
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