Search results

    1. winggar

      The One-Block Solution to NPC Pathing

      The One-Block Solution to NPC Pathing So I’m not going to make a big intro, because I’m lazy and want to actually go play video games, so here it is. The Node. The node is an intangible block that (much like the pick-up rails) can only be seen in build mode. A node can be connected (C ->...
    2. winggar

      Importance of Exploration

      First of all, I would like to say that once you find a station and a shop by each other, exploration is done, you found what you need. Well, this suggestion would allow that, but make it rarer. Here are some of the idea: 1. Tiered Items: -Hand Weapons -Thrusters -Power Reactors -Power...
    3. winggar

      Ship Destruction Realism

      Basically: if a block is not touching a block that is touching the ship*, it turns into debris and drifts away. *Could mean touching a block that is touching a block that is touching a block and so on. When the core is overheating, random explosions that do damage to the ship would make it...
    4. winggar

      2 Bugs I've found

      1. Look at the grass in realism texture pack, in the trasperent parts, you can see through blocks. 2. Mining with the fabricator doesn't work with mouse break/place inverted. It only displays the laser when Mouse2 is held down, making it look like you're mining when you are really placing.