I think it might be nice for a menu/computer block. That way the flagship could give orders out to the ships under it's command, maybe recursively if the system supports it eventually. I do agree that we should separate being captain of a ship and admiral of a fleet. It provides some advantages...
I'm a big fan of the blocks that render minimaps inside them. Using them for navigation seems a little out of reach at the moment, but they could probably be connected with the scanner modules.
The blocks would need to be group based and the image might scale with the dimensions of the box.
Maybe it could be done like a control transfer styled block, with player commands being propagated through the levels. That would allow for cockpit modules to be put on otherwise complete ships.
Personally, I am looking forward to when Schema revamps the player mechanics. Thinks like smoothing out movement or making the mining laser's range more intuitive. Just simple stuff that make interacting with the world a bit friendlier.
It would be nice if things like thrust and power could go both ways. That way ships could be made modular, like having a cockpit lowered into a fighter or something.
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