Recent content by Agame3

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      Looking for server

      Same...
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      Minimum Effective DPS on Avarage Ships?

      Cake build is recruiting and there are only builders there. Zetareticuli is an Australian server with 2 excelent builders and a few good ones and no forced PvP just because it happens there are only nice people there. But on Zetareticuli pirates are Ravagers. MrGrey is a rezident there, so...
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      Minimum Effective DPS on Avarage Ships?

      Man, if you win but you lost blocks (armor protection instead of shield protection) that means you will have to repair your ship after every battle. And this sucked in Pow 1 when armor was nothing compared to shields, this sucked in "Vanilla" Pow 2 when shields got a bit nerfed and armor was...
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      Minimum Effective DPS on Avarage Ships?

      Because the server I am on use custom pirates (though nobody is into forced PvP here) I needed to use like 8k shield caps with 4k shield regen and 2k weapon modules (1k missile +1k beam modules in 2 groups MB) just to be able to beat the pirates without loosing blocks every fight. I'm not sure...
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      Design Ideas?

      Warship or not, it actually depends on what modules you place in it. For years I thought the shape's influence over turning rates is crucial. Well, believe me, it exists, but it is way smaller than expected and it's actual influence over the combat is even smaller. But to make the shape...
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      StarMade University - Official Thread

      I have a question about thrusters in QF: If you have a large enough ship that the e/s is not a problem and if you know you will not reach server's max speed anyway, when is the moment when you would consider adding another thruster pointless? When its mass is bigger than its thrust so adding...
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      Trade and Economy idea

      What I'd like to mention is that for war (PvP and PvE together) pirates are a very clear milestone. You can't go attack any other player if you're not sure your ships can at least defeat easily or tank forever the NPCs. Because all other players did not stop improving their ships (even unarmed...
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      ship to ship communication

      Transmitter, but not really instantaneous...
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      StarMade University - Official Thread

      Cannon beam has how many milliseconds to reload? Are you sure? And only if you could, maybe adding a dps value to the table could be cool, to accurately compare charged weapons with other weapons, taking into account the charging time too. Like, only from your numbers: (Note: For unslaved...
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      Been Gone A While, How the Heck Do I Learn

      Shields are the same, but with 3 "improvements": 1. The rechargers must be in one group, as they decide the geometry of the shield. The center of mass of this group is the center of the shield. The radius of the shield is given by the amount of rechargers (the shield is a sphere). The math...
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      StarMade University - Official Thread

      OK. My docks are 3 blocks so far, as I did not need to add rotation enhancers on them yet. Foot is core, then immediately under it a docker, and 20 meters above it a turret dock with no blocks in between. Foot docks on the inside of the mothership, just behind a blast door on the ship's hull and...
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      Any way to play build from July 2013?

      Try also the development versions or the old launcher with its versions.
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      StarMade University - Official Thread

      I would like to ask a few noob questions about logic... - How should I use logic to open a blast door on each turret and detach each turret from its foot (4 or 8 turrets) starting from a single inner ship remote I could use on my hotbar while piloting the mothership? I mean, Inner ship remote...